We throw the cube with emotions and look at the face that turned out to be on top. The one who threw, calls the emotion depicted on the edge. The leader of the game participant asks when and where he experienced such an emotion, if there are difficulties in answering, the whole group begins to recall the manifestations of such emotions in fairy tales, in cartoons, in films.
The purpose of such a game is the development of emotional intelligence, it can be used from preschool age. When meeting groups for psychological work with memories. This form of analysis of the emotional sphere provides ample developmental and psychotherapeutic opportunities.
© V.V. Nazarevich
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